PhotoKifu converts a set of pictures of a goban, taken during a Go game, into an SGF file and/or a game record (the so called kifu), both containing the moves of the game. It can be also used to draw the kifu of a game whose SGF file is already available.
What is new in this release:
The grid-detection algorithm is brand new, nearly ten times faster and much more accurate than before, even with many stones on the goban.
The static score-counting algorithm is brand new.
Added: fast adjustment of shifts of the grid through arrow keys during manual realigning.
Preliminary use of the new grid-detection algorithm makes manual realigning easier, within reason.
Improved abnormal situations management.
The ReadMe is now distributed as a PDF file only.
Bug fixed: loading SGF files was not working.
What is new in version 3.0:
PhotoKifu now uses OpenCV as image processing library: game analyses are nearly ten times faster.
Compiled for both 32-bit and 64-bit CPUs with Visual Studio Community 2015.
Improved stones' detection and goban tracking algorithms.
Added: "PhotoKifu options" tab.
Added: magnified view for a fast and more accurate pinpointing of the corners of the grid.
Selecting a cell on the right column of the list of moves will highlight the corresponding stone, selecting a cell in the left column will show the corresponding picture too.
Replaced some of the buttons below the mini-goban with a track bar.
Multiple copies of identical PK files will not be saved any more.
The kifu of a game will be saved in PNG format only.
Several bug fixings.
What is new in version 2.12:
Version 2.12 improved detection of handicap stones.
What is new in version 2.11:
Version 2.11 no longer requires the Microsoft PowerPacks v10.0.
.NET Framework 4.0
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more blood (not extreme)
better blood color